/*
 * Copyright (C) 2012 artit91
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg;

import java.util.Iterator;
import rpg.entities.Entity;
import rpg.entities.Player;

/**
 *
 * @author artit91
 */
public class Events {

    private static Events instance = null;

    private Events() {
    }

    public static synchronized Events getInstance() {
        if (instance == null) {
            instance = new Events();
        }
        return instance;
    }

    public static synchronized void Tick() {
/*        for (Iterator<Entity> it = Player.getInstance().getMap().entities.iterator(); it.hasNext();) {
            Entity e;
            try {
                e = it.next();
            } catch (Exception ex) {
                //If deleted while iterating...
                continue;
            }
            if (e != null) {
                if (Game.getInstance().isPaused() && !(e instanceof Player)) {
                    continue;
                }
                e.tick();
            }
        }*/
    }
}
